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Vertigo Flourish

Aug 16, 2010
17
0
Seattle, WA
When doing D&D's Vertigo flourish, when you you let the packet of cards fall how do you keep them from flying everywhere? Everytime, before my foot even connects with the spinning packet, the cards go everywhere. This makes for a game of 7-17 card pickup instead of a cool flourish.
 
Sep 20, 2008
1,112
3
What i do (and i cant remember if they teach you this way) is i use the middle finger of my Deck hand (Left hand, middle finger) and my Right hand thumb and split it onto a Three Pre-packet before launch. Obviously, i launch it to spin upwards. But not too hard. It also helps if you've got a new-ish deck rather than an old clumpy one. I dont do the hacky-sack though, just a personal preference.. Not that i dont like it, i just found that it varies a lot depending on what shoes im wearing.
 
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