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How To Brainstorm Effect Ideas?

Nov 11, 2013
34
0
Whenever I just try to brainstorm effect ideas, I can never think of ANYTHING. Does anyone have any tips on this.
Thanks,
-Adrian
P.S. I'm doing this to publish a trick on the wire, because it seems really fun as a project and maybe it would pave the way to more effect ideas :):cool:
 

WitchDocIsIn

Elite Member
Sep 13, 2008
5,892
2,948
My first piece of advice comes in the form of a quote of Neil Gaiman, paraphrased, "Nothing I have ever done for the money has ever been worth it. Usually I didn't get the money, either."

Don't create a trick just to publish it on the Wire. There's enough useless crap on the market already. Mythbusters has proven that you can, in fact, polish a turd but it's really not worth the time and energy to do it.

I suggest picking up Creative Magic by Adam Wilber. He's got a lot of creativity exercises in there.

My biggest suggestion is this: Get a small notebook and a good pen, and carry them -everywhere-. Anything that occurs to you that you think might be cool - write it down. When you stumble onto something cool, start figuring out methods. You'll probably go through 3-10 before you figure one out that actually works. Get it up to speed and show it to someone who will be honest with you. You do not want people who will just praise whatever you come up with; you want someone who will tell you if it's stupid or terrible or has potential but the method is crap.

Creativity is a skill. The more you use it, the more creative you get.

I also recommend an idea from Derren Brown - zero visual compromise. When you come up with the effect you want to create, from the audience's perspective, don't change that for the sake of making it easier on yourself. Keep working at it until you get the effect you thought of.
 
Apr 17, 2013
885
4
There are two other books I would look at. Steal like an artist and accidental genius.
 
Nov 11, 2013
34
0
Thanks to both of you guys. I appreciate the help. I held the book "steal like an artist" at my library and I'll try that notebook idea. I'm also saving up for "creative magic." Thanks for the help krab and christopher. :)
-Adrian
 
Dec 18, 2007
1,610
14
65
Northampton, MA - USA
I'd go one more in that the secret to creativity is knowledge itself; take the area of magic that you want to develop and learn all the techniques tied to that arena. Now I'm emphasizing TECHNIQUE not effects; in learning method you will be able to "see" things at the "mechanical" level and from that build a concept.

The other thing you must do is challenge yourself; create the idea of an effect let's say on Monday morning and by the end of the day develop one method for doing it, two if possible. Don't worry about how complicated it may be, this is the prototype; spend the rest of the week developing at least one new method each day by which to accomplish the same general effect; understanding that there will be slight variants to what you cultivate in how things look and actions taken.

Once you have 5 or 6 variants select the one that is the most direct and simple in that this will be the best version to making the effect work in performance. At this stage it's a matter of presenting it numerous times so as to audience test it. . . not a dozen or two times but a hundred or so times. Share it with a SMALL handful of TRUSTED associates or mentors so you can get their feedback from both, a technical view as well as their performance experience with it. At this point you will have something that has proven itself or you will have at least learned a handful of very valuable lessons when it comes to effect development, either way, you win!

More than not you will have a "new" effect but that's where the next step comes into play -- RESEARCH. . . ALWAYS be a person of integrity and do the footwork that confirms that the effect, as you have designed it, is in fact "unique". Document other similar pieces or how others used this and that technqiue and how possibly, they inspired your work, etc. You loose absolutely nothing in doing this but gain a significant amount of kudos and respect from the real "Pros" out there because you did the added footwork. Too, by doing this you establish yourself as being both, an example in the field but likewise a true aspiring "Master" to the cause.

Only hacks and wannabes take the short cuts and rush into production; you don't want to be associated with such, so take your time. Learn all that you can and move on. Keep your material as exclusive as you can for as long as you can, creating that notebook (library) of research so that you can literally translate it into your own book and series of books in the future.

You may want to inquire about what books would be best when it comes to learning about effect methods that address your particular area of interest. For an example; someone interested in grand illusion would want to start off with the Paul Osborne Illusion Plan Books and sources like the Gary Darwin Book of Inexpensive Illusions, where a Mentalist would begin with the classics of Mentlalism like Corinda, Annemann and T.A. Water's Mind, Myth & Magic.

I think you've won a few of us over by taking the advice already offered, so stick with it and you'll go much further than the typical trickster.
 
Nov 20, 2013
169
5
You should get "Beyond Deception" by Tobias Beckwith too. This teaches you to think of your "heroes" in and out of magic. Creating them into an "imaginary team" with you being the leader of the group. So my heroes are Mark Nizer, Einstein, and Alex Pardee... just to name a few.
 
Nov 11, 2013
34
0
Wow that's a lot of advice. So pretty much what I should do is read lots of classic books, and try to reapply techniques into other effects? I'll look into beyond deceptions, and the Tarbell series. Thanks everybody :D
-Adrian
 
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