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What's the Point of SUBMIT A TRICK?

Jul 13, 2009
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I would be more inclined to hop on board this idea if I see more not A material but A++++ Material. As far as I see it people shouldn't submit tricks because for the most part you have only performed or used it for 1 year at the most.

When I create a magic trick it is like a baby to me. I care for it and I am very selfish with it, I do not want to put my baby on the slave market; its mine and I will use it until I grow tired of it, which if it was a good trick in the first place will be never. Just my thoughts for a more clearer explanation.

Children:Parent

Self created trick= Children Parent= Myself or yourself
 
May 18, 2008
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I wouldn't mind seeing some 1-on-1s from members here, but seeing as that's not gonna happen, why not make your own? If heaps of people make their own 1-on-1s you could give them out to the community for free, or trade for someone else's. The possibilities are endless

That is a GREAT idea!

I think that The Wire should me made to do that. Think about this:

People create and submit original moves; if it passes succesfully by the mods/and/or T11 staff, they are put into a data base with a description, title and possible a demo video.

People could then create their own and, if it gets passed, trade their video for another members by sending a message to the other member.

That would be AMAZING!
 
There's another solution to your problems

i was reading what some of you guys said...pretty interesting.

Let's not jump on theory 11 here guys. Just because they don't like your stuff, doesn't mean its not good, it may not be good for their brand of magic and cardistry. I respect there level of expectations.

However, there may be a way out for some of you, There's a company called FreakShowMagic Productions thats willing to give people like you a shot and chance to let your brand of magic be heard and seen.

There are certain guidlines posted on the site at this link:

http://freakshowmagic.tripod.com/flatlinecontest.html

Check it out. If you are interested and want your brand of magic to be noticed contact FSM at:

freakshowmagic@gmail.com

for more intricate details, contact myself at:

taylomade25@yahoo.com

looking forward to hearing from you all.
 
Jan 13, 2008
1,137
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The only problem with a trade system is the fact that some would likely be deemed as more "valuable" than others, as is the case with current 1-on-1's (i.e., they're set at different prices).

Thus, who would set the values for each effect (the effect's creator would obviously have a biased outlook, but at the same time it is their effect and should definitely have some say)? And, more importantly, how would trading of differently valued effects play out?

That would definitely be a (needlessly) complicated system. =/

I'd still say just produce the effect yourself, and release it yourself. If it's that good, it'll be worth the effort to put it out.

This actually stems from another concern I'd have about a T11-community 1-on-1 system--the quality. Sure, there would be quality control, but really it would only be a relative quality control system. The videos would be compared to one another, and the best of the bunch released. But, the best of the bunch does not necessarily mean a great or even a good effect.

If people were truly submitting effects that met the T11 standards, I'm sure we'd already see at least a few by now. Actually, there was one, Andrei...he was a relative unknown until his break here at T11. So, it is possible to get noticed, you just have to have a worthwhile product/effect.

I'm sure there could be a community 1-on-1 system, and it could eventually work (although, I'm sure it would be overly complex in order to be "fair"), but I'd be highly suspect of the quality of any of the videos contained therein. It'd be like a watered down version of the professional world of magicians, who share (note: share, not "trade") effects and whatnot--it's just, the effects wouldn't be quite as up to par as those being tossed around in the professional arena.

I dunno...that's just my take. I just can't see it being a worthwhile or overly productive venture.

Then again, any one of you can open your own site for this kind of thing (trading of user created effects). It doesn't have to be officially T11 backed. If it takes off, then great--maybe you'll even find professional sponsors (providing a few videos, interviews, or other incentives to help lure people in; likely in exchange for promotion of whatever new goods they're releasing, but still). If not, then oh well--at least you tried. I'm just saying you don't have to rely on T11 (or any other business, for that matter) to put your ideas into motion--you definitely have the means available to you. Go ahead, be an entrepreneur. :)
 
Sep 20, 2008
50
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Israel
If it's a trick with no new slight, just implications of existing ones, then would it stand a chance?
Or must there be something 'new' to it, beyond the presentation?
 
I'm up for making a new site for 1on1 trading. I'll call it 1on1archive.com or something. Problem is, I have no idea how I'd go about it. The only website I've made is my bookings website, and that's not very good :p

If anyone thinks they can help, chuck me a quickie PM. It's for the greater good :D

Oh and @ Maze, to get a submitted trick accepted at T11, it has to be both original AND unique
 
May 18, 2008
807
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I'm up for making a new site for 1on1 trading. I'll call it 1on1archive.com or something. Problem is, I have no idea how I'd go about it. The only website I've made is my bookings website, and that's not very good :p

If anyone thinks they can help, chuck me a quickie PM. It's for the greater good :D

Oh and @ Maze, to get a submitted trick accepted at T11, it has to be both original AND unique

That would be awesome and I would definitly donate some things.

Cool, man.
 
Put it this way, man. Theory11 wants to provide people with the best material, and nothing less than that. So, most of the tricks that are submitted just don't fit the criteria of exciting and new. However, I imagine that they would take incvredible things into consideration. For example, if I came up with an easy way to levitate 3 feet off the ground that was not at all angle sensitive, they would probably take a look at it.
 
Put it this way, man. Theory11 wants to provide people with the best material, and nothing less than that. So, most of the tricks that are submitted just don't fit the criteria of exciting and new. However, I imagine that they would take incvredible things into consideration. For example, if I came up with an easy way to levitate 3 feet off the ground that was not at all angle sensitive, they would probably take a look at it.

The tricks they produce on the 1on1 sections for the most part are not exciting and new. Some of the tricks are, some of them arnt. just depends really. ITs not whats exciting and new, its whats going to sell. Theory11 is a business, not a studio.
 

Deechristopher

theory11 moderator
Moderator
One thing I'm surprised that no one has mentioned is that most of the 'new tricks' that people post videos of, or most likely submit aren't new.

I've come up with some phenomenal stuff only to find that it's actually been done before and is buried deep within some crazy booklet from way back when.

I still use my variations, but they're not publishable.

Best,

D.
 
One thing I'm surprised that no one has mentioned is that most of the 'new tricks' that people post videos of, or most likely submit aren't new.

I've come up with some phenomenal stuff only to find that it's actually been done before and is buried deep within some crazy booklet from way back when.

I still use my variations, but they're not publishable.

Best,

D.

That must suck!

Mikk
 
May 18, 2008
807
0
One thing I'm surprised that no one has mentioned is that most of the 'new tricks' that people post videos of, or most likely submit aren't new.

I've come up with some phenomenal stuff only to find that it's actually been done before and is buried deep within some crazy booklet from way back when.

I still use my variations, but they're not publishable.

Best,

D.

I know EXACTLY what you mean, I think all magicians who create do.

However, you must realize that MANY of our 1 on 1's here at T11 are NOT original. I can only think of a select few that are COMPLETELY original.

Just because it isn't PURELY your creation doesn't mean you can't publish it. I think that if you have a variation that YOU believe can actually help someone and that adds something significant to the original, then it is totally worth doing.
 
Jan 13, 2008
1,137
0
its a matter of respect to creators. something that you people here preach, but dont practise.
Although I can't speak for the person who posted that, it sounded to me like they were referring to older, "core", sleights.

Kind of like how Kaos uses a new method to achieve a card through window effect, but everything up until pulling the card through the window are old, what I would consider "core", sleights.

I.e., it's a new method, but that new method consists of a combination of new sleights, not a new, groundbreaking sleight.

I don't think it's right to say we can't use old sleights; that it's unkind to the creators of those sleights. Using them in new ways, or to achieve new effects, is more than acceptable. It'd be like saying an artist can't call his creations "new" because he didn't invent the paint, or the style in which he painted the picture.
 

Deechristopher

theory11 moderator
Moderator
It'd be like saying an artist can't call his creations "new" because he didn't invent the paint, or the style in which he painted the picture.

I totally agree, all I'm saying is that a lot of the time, identical routines to "username's new original trick" have been published in the past.

With the T11 1on1's, a lot aren't original as they are lesser known techniques or requested techniques from older texts being taught by an expert in whatever sub-genre the effect or move falls into.

It is taught as this effect from this book with crediting and permission where required. That's very different from what I mentioned.

When I was producing 3rd party products with Mindlapse, I had a LOT of effects and routines submitted and 3 were worth publishing, impromptorn, maverick and bison which we held onto and then was released through DAp a little later on.

I was running a very small operation, so think about how much stuff T11 are getting like this!

Back to the original topic, I know for a fact that T11 uses the submit a trick forms and they DO reply when interested, but as a few guys have already said they have a very specific style and quality standard to maintain, they won't release just anything like some magic stores.

DC
 
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